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Plugins

SB is designed to from the ground up support custom plugins. The plugins are written in C#, and using the Standard Library template is recommended.

This chapter describes a plugin, how can one be implemented, configured, and finally, how to use them for games (or any other application that requires fast networking).

This documentation is made of a few chapters, and the accompanying demo project, which can be found in the Downloads page.

The chapters are:

Next step: Intro.

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